Draw Line
Draw line on an image. Connect path data to it to draw line from path.
Node Data | |
|---|---|
Display name | |
Draw Line | |
Internal name | |
Node_Line | |
Inheritances | |
| Node_Processor | |
| Node_Line | |
Inputs | |
Node_Line | |
seed |
|
dimension |
Dimension |
bool |
Use Path Bounding Box |
ipadding |
Padding |
bool |
Width Pass |
enum |
Background |
color |
Bg Color |
surface |
Bg Surface |
enum |
Bg Blend Mode |
enum |
Data Type |
rotation |
Rotation |
pathnode |
Path |
vector |
Segment |
vec2 |
Start Point |
vec2 |
End Point |
bool |
Force Loop |
bool |
Fix Length |
islider |
Segment |
float |
Segment Length |
bool |
1Px Mode |
range |
Width |
bool |
Span Width Over Path |
bool |
Apply Weight |
range |
Range |
bool |
Invert |
float |
Shift |
bool |
Clamp Range |
enum |
Start Cap |
enum |
End Cap |
islider |
Round Segment |
bool |
Dash |
float |
Dash Line |
float |
Dash Shift |
bool |
Use Wiggle |
seed |
Wiggle Seed |
float |
Wig. Amplitude |
slider |
Wig. Frequency |
islider |
Wig. Detail |
float |
Wig. Phase |
bool |
Wig. Trim Range |
bool |
Wig. Trim Curve |
gradient |
Color Over Length |
gradient |
Random Blend |
bool |
Span Color Over Path |
gradient |
Color Weight |
vec2 |
Color Range |
surface |
Texture |
vec2 |
Texture Position |
rotation |
Texture Rotation |
vec2 |
Texture Scale |
bool |
Scale Texture To Length |
surface |
Start Cap |
surface |
End Cap |
bool |
Rotate Cap |
enum |
Ssaa |
Outputs | |
Node_Line | |
surface |
Surface Out |
surface |
Width Pass |
Attributes | |
| Color Depth | |
| Interpolation | |
Related Links
- Base Code: /scripts/node_line/node_line.gml